GPU Design Verification Engineer

Apple 

📍 Orlando, FL, United States 🇺🇸

full-time
mid-level
Expired
Posted —
This job posting has expired View All Design Verification Engineer Jobs

Key Skills

VerilogSystemVerilogUVMOOPGPU

Industry

Consumer ElectronicsSemiconductor

Job Description

Summary

Imagine what you could do here. At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, resourceful people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it. nnDo you love creating elegant solutions to highly complex problems? Do you intrinsically see importance in every detail? As part of our Silicon Technologies group, you’ll help design and manufacture our next-generation, high-performance, power-efficient, system-on-chip (SoC). You’ll ensure Apple products and services can seamlessly and efficiently handle the tasks that make them beloved by millions. Joining the Apple GPU group means you’ll be responsible for crafting and building the technology that fuels Apple’s devices. Together, you and your team will enable our customers to do all the things they love with their devices. In this role, you'll be responsible for block and sub-system level pre-silicon RTL verification of embedded graphics cores. You will also support the top and post-silicon validation teams in ensuring the successful integration of our IPs into the full system.

Description

As a Graphics Core Hardware Verification Engineer, you will be tasked with the following:nn- Use hardware description languages (Verilog), hardware verification languages (SystemVerilog/UVM), and logic simulators to verify sophisticated GPU RTL designs.nn- Collaborate with architecture, design and modeling teams to converge on design specification.nn- Develop and drive verification plans and schedules.nn- Architect test benches using sophisticated OOP, UVM and vertical reuse techniques.nn- Generate constrained random and directed tests to implement verification plan.nn- Run simulations and debug issues across hardware and software.nn- Deploy Formal Verification techniques to complement simulation flows.nn- Build functional coverage, analyze coverage, and improve test environment to target coverage holes.

Minimum Qualifications

Experience debugging hardware at simulation, component, or system level.nExperience building validation environments using constrained random and coverage driven stimulus.nExperience working with code and functional coverage.nExperience developing automation flows using scripting languages.nBS + 3 years relevant experience.

Preferred Qualifications

Ability to debug issues across hardware and software boundaries.nExperience applying OOP principals to building scalable/reusable test benches.nUnderstanding of Computer Architecture and Memory sub-system micro-architecture.nFamiliarity in GPU architecture and standards (OpenGL/CL, Vulcan, Metal).nFamiliarity with simulator mechanics and simulation throughput issues.nExperience with Formal Verification techniques and tools such as JasperGold.

Pay & Benefits

u003cpu003eApple accepts applications to this posting on an ongoing basis.u003c/pu003e