📍 Falmouth, United Kingdom 🇬🇧
Role Outline
Do you want to help build the future of humanoid robots?
We’re looking for a talented firmware development engineer to write firmware for microcontroller based systems. We develop a wide range of modules tightly integrated into our products to provide motor control, power management and communications. We often need to develop new projects to support new use cases and devices as well as extending and maintaining our existing products. All of our electronics are developed in house within a tight knit team spanning firmware, electronics, mechanical and software engineers to create large scale systems.
Our internal motto is “Be Wow”, our robots are wow and we seek engineers who embody this in their work by building intuitive, effective systems that delight users and drive success.
Main Responsibilities
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Qualifications, Knowledge, Key Skills and Experience
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About Engineered Arts
Engineered Arts is the leading manufacturer of full-size humanoid robots used for entertainment, education and communication. With 20 years of hardware and software development, our robots have been sold in over 30 countries worldwide with customers such as NASA, PwC, Meta and many more.
Our Ameca robot is well known as ‘the face of AI’ and a social media viral success, taking advantage of the generative AI craze. Along with our ultra-realistic Mesmer range of animated figures our robots continue to surprise and excite visitors at museums, theme parks, visitor attractions and trade shows as well as aid leading universities with AI and robotics research. Our robots are poised to break into the future mega-expansion service robot segment, with applications such as front of house, receptions, check-in desks, information points and PoS.
We are a team of dedicated engineers and creatives striving to develop the very best experiences for our customers. Our internal motto is ‘ Be Wow ’, everything we do is fun, entertaining or surprising to encounter. We always push the boundaries of what is possible in humanoid robotics, researching and developing new systems and techniques to further their appeal. We explore and challenge the human perception of robots as well as the fear and discomfort and the excitement and joy life-like mechanical humanoids present.