Summary
Imagine what you could do here. At Apple, new insights have a way of becoming extraordinary products, services, and customer experiences very quickly. We would like you to bring passion and dedication to your job and there's no telling what you could accomplish! Multifaceted, hard-working people and inspiring, innovative technologies are the norm here. The people who work at Apple have reinvented entire industries with all Apple Hardware products. The same passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it. Join us to help deliver the next groundbreaking Apple product!nnDo you love working on challenges that no one has solved yet? Are you ready to join a team redefining hardware technology? The Graphics Triage Engineer is the first point of contact for GPU related issues impacting Apple SOC silicon. As a member of the Apple GPU Silicon Triage Team, you will use your knowledge of SOC/GPU design, debug features and related tools, validation, and problem-solving in order to drive failures to resolution. You will be debugging failures that come from GPU silicon validation, driver development, and internal stress testing that appear to be design issues or that require silicon expertise in order to root cause. You will work at the cross-section of hardware and software and partner with engineers to quickly root cause failures. You will also drive systematic improvements in debug methods, tools and features based on your findings and expertise.
Description
In this role you will:nnManage and coordinate a collection of prototype development hardware for the use of GPU stress testing.nnTriage GPU-related issues from prototype SOC silicon to Graphics subsystems.nnCoordinate cross-functional design and verification experts within the company to root-cause GPU issues.nnUse scan dump and other silicon debug tools/methodologies to understand silicon state and drive future testing to refine debug theories.nnCreate GPU Stress testing plans and execute them on prototype SOCs running the latest development SW stack.nnCreate new debug tools, flows, and approaches to speed and automate silicon debug.nnCreate and maintain documentation on all silicon impacting GPU issues that result in HW ECOs and or Errata.nnDebug issues using RTL simulation/emulation verification methodologies.
Minimum Qualifications
BS + 3 years relevant experience.nExperience with one or more of the following: system, SOC, GPU or CPU architectures.nExperience in C or C++ and Python
Preferred Qualifications
Familiarity or previous experience with pre-silicon design verification methodologies.nUnderstanding of the strengths and weaknesses between behavioral modeling, simulation, emulation, FPGA prototyping, and formal proofs at the various stages of the design and validation process.nDemonstrated understanding of hardware functions at the micro architectural level.nExperience with scripting (Python preferred) and programming (C/C++ preferred) languages.nDemonstrated ability to debug RTL failures from waveforms.nDemonstrated ability to debug silicon failures from scan dumps.nCPU design (ARM preferred) design and programming knowledge a plus.nGPU design and programming (Metal preferred) knowledge a plus.nExperience with web application development (React, TypeScript, JavaScript, NodeJS, HTML5, CSS, etc.) a plus.nSQL, no-SQL database design and management experience a plus.
Pay & Benefits
u003cpu003eApple accepts applications to this posting on an ongoing basis.u003c/pu003e