Embedded Software Engineer

R.O.B.O. 

📍 Las Vegas, NV, United States 🇺🇸

full-time
mid-level
Posted —

Key Skills

LinuxPythonUARTSPII2C

Industry

RoboticsConsumer Electronics

Job Description

Embedded Software Engineer l Robotics l Las Vegas, Nevada


I’m supporting a company building some seriously impressive humanoid robots , and they’re now hiring an Embedded Software Engineer to join the team.


This is one of those roles where the software genuinely helps bring the robot to life.

You’d be working across the embedded stack, building and improving the software that connects Linux-based systems with custom hardware, servo controllers, cameras, audio devices, sensors and proprietary firmware.


It’s a proper hands-on engineering role for someone who enjoys the messy, interesting, real-world problems that come with robotics — hardware bring-up, low-latency communication, peripheral integration, firmware debugging, Linux internals, and getting complex systems working reliably outside of a clean software-only environment.


The ideal person will have strong experience with embedded Linux , be confident writing Python for embedded environments, and be comfortable debugging across both software and hardware.


Experience with any of the following would be a big bonus:

• ARM-based embedded platforms

• UART, SPI, I²C, USB, Ethernet and GPIO

• Linux kernel interfaces, drivers or modules

• Embedded C/C++ or firmware

• Buildroot, Yocto or U-Boot

• Cameras, audio, networking or custom peripherals

• Secure boot, firmware signing or secure updates

• Motors, servos or robotic systems


What makes this exciting is the product. This isn’t software sitting in a dashboard somewhere, it’s software running on physical humanoid robots, controlling and connecting the systems that allow them to move, interact and operate in the real world.


If you’re an embedded engineer who wants to work on actual robots, this is definitely one worth looking at.