StrikerVR logo

StrikerVR

StrikerVR

Innovative haptic peripherals for immersive entertainment.

๐Ÿ“ New Orleans, LA

0 Open Positions
Top Employer

About StrikerVR

StrikerVR develops virtual reality hardware and software solutions, focusing on immersive experiences for gaming and training applications. The company is likely involved in creating VR headsets and related technologies to enhance user engagement in various environments. Engineering efforts at StrikerVR encompass embedded systems design, software development for VR applications, and hardware integration. The team addresses challenges in real-time rendering, motion tracking, and user interface design, although specific details about headcount or notable projects are not publicly available.

Current Job Openings

0 jobs

All StrikerVR Job Openings

    Previously posted positions that may provide insight into StrikerVR's hiring patterns

  • Expired
    StrikerVR logo

    Embedded Engineer hot job

    @ StrikerVR

    ๐Ÿ“New Orleans, United States ๐Ÿ‡บ๐Ÿ‡ธ
    ๐Ÿ“Š senior
    โฑ๏ธŽ full-time
    C++ RTOS ARM
    View details
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Industries
Consumer Electronics Industrial Automation

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Company Info
Employees 11-50
Glassdoor 4.2
Connect
Key Skills
C++ RTOS ARM SPI I2C
Work Arrangement

About StrikerVR

StrikerVR develops virtual reality hardware and software solutions, focusing on immersive experiences for gaming and training applications. The company is likely involved in creating VR headsets and related technologies to enhance user engagement in various environments. Engineering efforts at StrikerVR encompass embedded systems design, software development for VR applications, and hardware integration. The team addresses challenges in real-time rendering, motion tracking, and user interface design, although specific details about headcount or notable projects are not publicly available.

StrikerVR Career Opportunities

StrikerVR operates in the embedded systems space with focus on Consumer Electronics. While no positions are currently listed, embedded companies often hire in cycles tied to product launches, R&D phases, or contract milestones. Engineers interested in StrikerVR should monitor for openings in firmware development, hardware design, and systems architecture.

StrikerVR Hiring Trends

* Data represents job posting activity over the past 6 months: May 2025 through Oct 2025

Hiring momentum at StrikerVR is currently increasing, with 1 opening posted this month compared to 0 last month. This upward trend often signals product development acceleration, team scaling, or new project initiatives.

Over the past 6 months, StrikerVR averaged 0.2 job postings per month, with peak hiring in Oct 2025 (1 openings). For embedded systems roles, hiring activity typically correlates with product development cycles, especially for firmware teams during pre-production phases and hardware engineers during prototyping.

Current Month
1 job

๐Ÿ“ˆ New hiring activity

6-Month Average
0.2 jobs/month

Consistent hiring velocity

Peak Activity
1 jobs

Oct 2025

Required Skills at StrikerVR

C++ is the most in-demand skill at StrikerVR, appearing in 100% of all job listings (past and present). This universal requirement indicates C++ forms the core of StrikerVR's technical stack across all engineering teams.

StrikerVR's technology stack spans 5 distinct skills and tools, reflecting the multifaceted nature of embedded systems development. The focused skill requirements suggest specialized work in specific embedded domains.

C++
100% of roles
100%
RTOS
100% of roles
100%
ARM
100% of roles
100%
SPI
100% of roles
100%
I2C
100% of roles
100%

Where StrikerVR is Hiring

StrikerVR's engineering operations are concentrated in a single country across 1 location. A single-location focus enables tight team collaboration and simplified operations, particularly valuable for hardware-intensive development requiring shared lab facilities.

๐Ÿ‡บ๐Ÿ‡ธ
New Orleans, United States
1 previous job

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